May 22, 2026  
2026-27 Catalog 
    
2026-27 Catalog
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ART 161 - How to Make Anything


This introductory three-dimensional design course emphasizes technical skill-development across a wide range of materials, processes, and tools. We will survey and practice foundational techniques in areas such as wood and metal fabrication, casting, digital fabrication, printing (e.g. relief carving and letterpress), glass, and more. The processes and skillsets we explore in this course are relevant not only to artistic practice and intellectual life, but also to day-to-day practical experiences. For example: knowing how to safely handle and manipulate and join different kinds of materials, effectively using adhesives and fasteners, creating durable and structurally sound designs, accurately reproducing objects, dyeing fabrics, tying knots, and more. Through a manifold of hands-on workshops and material experiments, the wide aperture of this course looks to demystify the skillful making of objects and put habits of thinking through making into practice.

Unit(s): 1
Group Distribution Requirement(s): Distribution Group I
Instructional Method: Studio
Grading Mode: Letter grading (A-F)
Repeatable for Credit: May be taken 2 times for credit.
Notes: Enrollment limited to 15. Registration priority is given to intended / declared art majors.
Group Distribution Learning Outcome(s):
  • Understand how arguments can be made, visions presented, or feelings or ideas conveyed through language or other modes of expression (symbols, movement, images, sounds, etc.).
  • Analyze and interpret texts, whether literary or philosophical, in English or a non-English language, or works of the visual or performing arts.
  • Evaluate arguments made in or about texts (whether literary or philosophical, in English or a non-English language, or works of the visual or performing arts).



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